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Théodore PELLUARD
HUNGRY CHEST
Hungry Chest was made during the Game Maker's Toolkit 2023 edition.
The theme of this year's 48-hour jam was "ROLES REVERSED".
My contributions to the game included integration, level design, animation, sound design, lighting and visual effects, making for a well-rounded creative experience.
In less than 48 hours, our team of three flipped the dungeon theme to create a game were you play as a chest that needs to eat gold and dodge knights and traps to escape.​
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